World building with Townscaper, a short tutorial

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As a fantasy writer, I do a lot of world building. It is necessary to give my labyrinthic story world of Dizary enough depth. Often I sit for days brooding on just a single detail. The simplest, of course, is just a little daydreaming and sketching in a sketchbook. Recently I can add something new to my creative process and that is a very clever piece of software. The indy game Townscaper, by Oskar Stålberg changed a lot for me. Here is my short tutorial

World building with Townscaper, a short tutorial.

(Image: Project Dizary. Most of the images you see I have post-processed in photoshop)

In this super simple game (program actually) you place housings with a mouse click. And you remove something with your right mouse button. You can stack, build sideways, chop things off at the bottom, create alleys, skyscapers etc. The program generates for example a gate, stairs, steel structures and clotheslines! Including the doors, windows, balconies and terraces. Birds fly around and it all feels very cozy. Actually, it can be compared to Minecraft, but visually and auditorily a lot nicer in my opinion. The program is still in development but it already is a lot of fun to create big and weird city structures.

Worldbuilding. Dizary. Patrick Berkhof

A very nice addition is that you can play with the position of the sun. My mouth fell open as soon as I let the sun go down completely. Then the lights behind the windows began to glow. The creator certainly had a lot of fun creating this.

Dizary. Patrick Berkhof

What can you do with it and how?

Building structures and housing

The program offers you a grid (click on grid in the program) on which you can place the structures. This grid can be moved by holding down the right mouse button. The grid has some remarkable shapes and if you build on this surface special constructions will appear.

Townscaper, game. tutorial

With a left mouse click structures appear and with a right mouse click they disappear. It’s as simple as that.

The houses can also be expanded on the side. Then part of your house floats above the water and could of course fall into the sea. Fortunately the program quickly places a steel structure underneath.


a hero's mark, patrick berkhof, fantasy, young adults, townscaper

Ebook on sale now

Finally the translation of the fist fantasy hit is available in our webshop.

  • For fans of the Mazerunner, Lockwood & Co., the Cliff Chronicles, Weis & Hickman, China Miéville, Terry Pratchett, Ursula Le Guin.
  • This is a finished story
  • For the true fantasy, young adult reader. Expect spooky moments and an enigmatic adventure until the last page


World building with Townscaper, a short tutorial. Dizary. Patrick Berkhof

Building a Lighthouse

World building with Townscaper, a short tutorial. Dizary. Patrick Berkhof

Choose two colors you like and place houses on top of each other in an alternating fashion. The top floor then becomes the light house.

Floating city district

World building with Townscaper, a short tutorial. Dizary. Patrick Berkhof

Look for a pattern on the grid that goes all the way around, forming a circle. Make this your building site. Start with a base and stack, say, 3 layers on top of each other. A plateau is now created. Then remove the first 2 bottom layers and your construction will automatically get propellers.

Creating a Courtyard

World building with Townscaper, a short tutorial. Dizary. Patrick Berkhof

Prepare a very large plateau and close it off with houses all around. Then an inner garden will be generated automatically.

Options

  • It takes some practice, but with your mouse and scroll wheel you can rotate, zoom in and out.
  • Hold down your left mouse key and move your mouse will manipulate your view angle.
  • You can use the W,A,S,D keys on your keyboard to walk through your design.

Left panel

  • You can choose what color your building should be on the left side.

Right panel

  • On the right side of the screen you find the menu with several options. If this menu is not visible, then click on the gear symbol. This menu speaks for itself I think.
  • In this menu you see a kind of graph and this represents the position of the sun. Move the dot all the way down to make it dark. The lights in the houses will turn on.
  • There is a possibility to make a still of your creation. You can set your own resolution and screen size. This frame will be represented by four black corner symbols on the worksheet.
  • On the right there are also different rendering options.

townscaper, townscape, project dizary
Project Dizary gallery made with Townscaper

I’m having so much fun using this game for my writing. Especially because the labyrinthic world of Dizary is mostly a big city like the images I’ve shown you above. I used most of the images for storytelling on my Instagram account.


a hero's mark, patrick berkhof, fantasy, young adults, townscaper

Ebook on sale now

Finally the translation of the fist fantasy hit is available in our webshop.

  • For fans of the Mazerunner, Lockwood & Co., the Cliff Chronicles, Weis & Hickman, China Miéville, Terry Pratchett, Ursula Le Guin.
  • This is a finished story
  • For the true fantasy, young adult reader. Expect spooky moments and an enigmatic adventure until the last page


alle boeken van project dizary

Wat is de leesvolgorde? Hoe steken de boeken in elkaar? Waar moet je beginnen? In het volgende artikel leg ik het je uit.